This is a list of all the changes since the start of the development of KSS.
Contents
- 1 KSS dev. thread created (Sep 19, 2015)
- 2 Start dev. Testversion (May 21, 2016)
- 3 Release Testversion (Sep 9, 2016)
- 4 0.1 (Sep 15, 2016)
- 5 0.2 (Sep 26, 2016)
- 6 0.3 (Oct 6, 2016)
- 7 0.3.1 (Oct 7, 2016)
- 8 0.3.5 (Oct 29, 2016)
- 9 0.4 (Nov 22, 2016)
- 10 0.4.5 (Jan 4, 2017)
- 11 0.5 (Feb 12, 2017)
- 12 0.6 (Apr 23, 2017)
- 13 0.6.1 (May 2, 2017)
- 14 0.7.1 (October 1, 2017)
- 15 0.7.2 (December 10, 2017)
- 16 0.7.3 (December 11, 2017)
- 17 0.8 Pre-release (July 22, 2018)
- 18 0.8.1 (August 12, 2018)
- 19 0.8.2 (August 16, 2018)
- 20 0.8.2.1 (August 23, 2018)
- 21 0.8.2.2 (August 26, 2018)
KSS dev. thread created (Sep 19, 2015)
Start dev. Testversion (May 21, 2016)
Release Testversion (Sep 9, 2016)
0.1 (Sep 15, 2016)
- Retextured Voonian moons
- Retextured Trytho to make it more Triton-like
- Retextured Moho to make it more Mercury-like
- Improved various textures
- Tweaked some atmospheres
- Worked on surface brightness (more distant bodies will feel darker)
- and more ...
0.2 (Sep 26, 2016)
- New Laythe
- New coronas
- Added Kerolon and Kirilim (no planets yet)
- Added The All
- Added compatibility for scatterer, texturereplacer, sigmabinary, ...
- Patches will follow (see forumthread)
0.3 (Oct 6, 2016)
- Added option between Terraformed Duna and Overhauled Duna
- Added biome maps for Duna
- Retextured Laho
- Fixed atmospheric pressures
- Various little fixes
0.3.1 (Oct 7, 2016)
- FIXED VERSION (0.3)
- Fixed SOI problems
- Added Jeln
- Added biome map for Laho
- Added new scattererflares for red dwarfs
0.3.5 (Oct 29, 2016)
- Repositioned every star
- Resized various bodies
- Option between Icy Laythe and Shallow Ocean Laythe
- Added Planets around Kerolon
- Added Kormin and Korlon
- Added Interstellar Antennas
- Finetuned some masses
- New Oran, Alym, Erel, Iain Textures
- Tweaked some atmospheres
- Changed Starlightcolors
- ...
0.4 (Nov 22, 2016)
- New textures for gasgiants
- New detailed textures for planets and moons
- New terrain textures - thx to galileo from SVT
- Repostioned some planets
- Fixed atmospheres
- Fixed star luminosity making solar panels almost useless further than Jool, around red/brown dwarfs (TEST)
- Fixed star positions and SOI
- Fixed various bugs
- Started working on scatterer and clouds -> main focus for the next update
0.4.5 (Jan 4, 2017)
- A lot of retexturing
- Terrain texturing
- Minmus is now a comet
- Added Ceth, Klip, Eran, Isme, Aryl...
- Calculated new parameters for a lot of bodies
- Cold Duna and Icy Laythe are now standard
0.5 (Feb 12, 2017)
- Rewrote configs for VanillaPlanets
- Retexturing and new details
- Added new planets
- Added Kelin to the Kirb-Kernim System transforming the system into Nova Kirbani
- Added the Kelaris System
- Added biomemaps to all the celestials
- They are not all assigned yet, meaning 1/4 of the biomes do work. (all the habitable worlds should work)
- Some planets have groundscattering (test)
- Calculated new parameters for a some bodies
- Added new descriptions for every major planet.
- Added Visual mods: Scatterer, EVE, DistantObject, TextureReplacer
- A lot more
0.6 (Apr 23, 2017)
- Reduced KSS with 300 Mb
- Converted textures to .dds (saves RAM)
- Other improvements to save RAM
- Renamed the Kerbol StarSystem folder: KSS
- Added several new planets and retextured others
- Added a few KSS flags
- All atmospheric bodies have now custom atmospheres (floatcurves)
- All planets have sciencevalues and working biomes!
- New sciencedefs for Mun, Moho, Eve, Duna, Dres, Pol and Laythe
- Compatibility with GPP (will be improved over time), Community Resources (TEST) and Researchbodies
- Custom gradients (when not using visuals)
- Improvements and more terraindetails
- Added groundscattering to several celestials
- Starspots and better/improved star colors
- Fixed starbrightness
- M/K types will emit a lot less energy than Kerbol, bigger stars will emit more
- Fixed the invisible force field around The Creator, but you're no longer able to find The Creator in the trackingstation
- First attempt to add surface temperatures and exospheres to some celestials in the Kerbol system
- First attempt on a plasma engine (resource: helium (tanks provided) - needs more work - test it with unlimited fuel)
- KSS loadingscreen
- 'New EVE' clouds + scatterer improvements (clouds sometimes dont show up - will be fixed!)
- Kelnis System (Optional)
- Should be career ready
- Bux fixes
0.6.1 (May 2, 2017)
- Bug fixes
- New picture for loading screen
0.7.1 (October 1, 2017)
- Kerbol StarSystem renamed to Kerbal Star Systems
- Chur - Analogue of comet Churyumov Gerasimenko
- Thes - Proteus analogue
- Nian - Titania analogue
- Ilum - moon of Hypat
- Hal - Haumea analogue
- Nyla made into an analogue of Nereid/repositioned
- Eeloo's texture redone to be more like Enceladus
- Duna looks more like Mars
- Jeln retextured
- Trytho retextured
- Umnyl, Aryl, and Im retextured
- Mun texture rotated
- Pol's texture modified
- Eeloo gets geysers (when EVE installes)
- Kerbin's texture reverted to modified stock version but improved
- Naith retexture/repositioned
- Various improvements and bugfixing
- custom brightnesscurves for all the stars
- Kerbol got a realistic atmosphere, corona, ...
- Using the 'new' version of EVE
- Moving clouds for gas giants
- Stock sunflares are back if visuals are uninstalled
- Use of CTTP groundtextures instead of the old ones
- More custom sciencedefs
- New Stellar Bodies
- Updated Parts
- Custom groundscattering
0.7.2 (December 10, 2017)
- Added a revamped Kerolon System containing 22 new celestials
- Added the Kelar System
- System contains Hetoo, Lyrne and Tesyl. More will be added in the future.
- Added Kereksus (neutron star) and Kerulum
- Kerbol system:
- Jool is retextured
- Added rings to Hal
- Retextured Pol
- Tropical Laythe reinserted into the game
- Kuiper Belt analogue added using asteroids
- Nova Kirbani System
- Renamed some of the biomes on several planets to be more exciting.
- Kelnis System
- Renamed the biomes to make them more exciting.
- Kormin System
- Rings around Tide
- Karkua
- Mass increased to become a supermassive black hole.
- Moved much closer to The All to prevent detection
- More custom sciencedefs
- *Fixed apostrophe errors in multiple sciencedefs
- Silne, Iain, Keles, Esle, Cal, Dalne, Hesmin, Dunem, Alar, Um, Irnil, Orph, Trytho, Sern, Erel, Mork, Phain, Leyn, Rav, Bop, Gilly, Kerolon, Kerilim
- Lore
- Black Pyramid on Duna
- Visuals
- Complete overhaul of clouds and auroras
This is a result of a copyright issue caused by Part 1 of KSS - Redone engine particles for the plasma engine
- Flares for Karkua and The All
- Total retexturing of all stars
- Smoother light curves for all stars
- Geysers on Icy Laythe and Eeloo
- Complete overhaul of clouds and auroras
- Parts
- Micrometeorite Shield: 16m in diameter and non-inflatable
0.7.3 (December 11, 2017)
- Bug fixes for version 0.7.2
0.8 Pre-release (July 22, 2018)
- Pre-release for 0.8
- Kermes Cluster made into the Kermes Galaxy
- Dozens of stars added
- Some stars repositioned into a galactic shape
- Basic and Kerbol Systems only along with the galaxy
- Added Installation X and Novus
- Updated Visuals
- New parts
July 28, 2018
- Nova Kirbani released for 0.8
- Narath is updated
- Got a few moons
- Iain has liquid oceans on the surface
- Vael is colored darker
- Narath is updated
August 2, 2018
- Added the new skybox
August 3, 2018
- Released Kerolon System
- Re-textured Rilna
August 6, 2018
- Released Kormin System
- Ves - Small dwarf planet with large craters and a thin atmosphere
- Nae - Duna-sized planet, has signs of liquids in the past but they froze over
August 10, 2018
- Released Kelnis System
- Rewritten based on new observations on the TRAPPIST-1 System
- Released Tropical Laythe
- Geysers now appear on the surface
0.8.1 (August 12, 2018)
- Added compatibility with GPP and OWR (more will come)
- Changed SOI's of stars in the Kelios Arm, based on mass now (not star type)
- Various small fixes
- Updated README-file
0.8.2 (August 16, 2018)
- Restructured the entire mod for easier installation and updates in the future.
- Added compatibility with GPP, GPO, OWR and ExtraSolar
- Added patches for Galileo's Sun Flares and Instantiator
- New foliage for Nova Kirbani
- Various fixes
- Updated README-file
- much more
0.8.2.1 (August 23, 2018)
- Fixed black holes and Installation X
- Stable orbits are possible without exploding
- Sulph's atmosphere is smoother and its oceans will gradually melt your craft
0.8.2.2 (August 26, 2018)
- Retextured Narath
- Added Methus, a planet around Karkua.
August 28, 2018
- Retextured Sulph